readable FBX files for Blender

Hi guys! Can you in next releases of the LY, near the current FBX files for Maya, also put/place the readable FBX files for Blender ? Because, currently the engine shipped with FBX-ascii versions of fbx files with is not supported by Blenders FBX-Importer.

I mean this files

StarterGame\Objects\Characters\Jack\Jack.fbx

SamplesProject\Objects\Tutorials…

You need “Autodesk FBX Converter x64 2013” to convert the FBX files to the version Blender can read has to be binary in the converter settings. here is the link “https://www.autodesk.com/developer-network/platform-technologies/fbx-converter-archives”, get it while it is still available. import the FBX with the “Armatures” setting “Automatic Bone Orientation” checked or will be effed up on import.