Me and the team I work with have been going through getting the newer Realtime C# client sdk working on Unity across the different platforms and while going through the cmake we noticed that it’s fetching the source of mbedtls v2.16.2 release and embedding it.
It works for the most part to my knowledge, but I was wondering if the team has any plans on updating this to a more recent version of mbedtls? 2.16.2 was released in June, 2019 and well over 5k commits have happened since then (1 major release and 11 minor releases).
I have noticed that occasionally the X509 certs for sessions are failing to pass Unity’s internal certification handshake (Unity has a pretty strong stance on certs having intermediate chains, unsure if certs on gamelift sessions are all the same or differ session to session). Perhaps this updating could help with that?