When you retarget an animation in lumberyard, what scale of the animation is it using? When I export an animation from blender, in order to get my retargeted animations to scale properly, I have to reduce the unit size to .01. However, the animations work perfectly without retargeting with both full 1.0 unit scale and .01 unit scale. My mesh and rig both have their object properties and scales applied and reset to 1 before rigging. Any help would be greatly appreciated. Thanks!