I have a quick question: is it possible somehow to use anything except C++ and C# as a language for the AWS GameLift Custom Server? I see ready SDKs only for C++ and C#, so I don’t know, how can I choose other tech stacks. In my case, I want to use Rust instead. Should I reimplement from the scratch AWS GameLift Server SDK? Or just create C-bindings to C++ version of the SDK and then use these C bindings in my Rust project?
A little bit about my test project. Almost all stuff is the same with reference architecture from the following project: GitHub - aws-samples/aws-gamelift-sample: A simple full-stack game sample using GameLift and AWS services.
The only difference is that I want to use Rust instead of C++/C# on the server-side and in my case, I need a custom server (real-time server is not suitable in my case).
Thanks in advance!
P.S. Rusoto, Rust SDK for AWS API, doesn’t have any kind of AWS GameLift Server SDK APIs.