I’ve constructed a simple pendulum using the Constraint component. This object will appear in multiple places so naturally I want to use a slice to propogate changes to it. I would attach a slice showing the issue but I’m unable to do so (security?)
To reproduce this bug:
- build your own pendulum following the instructions here (https://docs.aws.amazon.com/lumberyard/latest/userguide/component-constraint.html)
- save that entity as a slice with the constrained entity, the target and the pivot all parented to a single entity
- Make any modification to the entity; the Constraint physics still work at this point
- “Save slice overrides…” ; the Constraint physics are now broken
Restarting the editor fixes the Constraint physics. This is a majour annoyance since iterating on the slice requires saving the overrides to propagate those changes to all the other instances.