I’m running FPS dedicated server on GameLift. I want to scale down an empty game server. Scaling policies looks like the total numbers over all game instances. I’d loved to use a scaling policy for a game instance so that I could terminate specific game session and scale down it.
If I create a game session with 32 player sessions, which scaling policies do I need to use? I want to make sure to scale down only idle game server which doesn’t have any player for a certain time.