I’m setting up GameLift, but I’m having some trouble wrapping my head around matchmaking and having servers that have multiple matches going on at the same time.
I’ve made a card game where 2 players can play against each other in a room. Each server could hold lets say 200 rooms.
I have an idea in my head on how this could work, but not sure if it would.
Two players enter the matchmaking queue and get paired up. GameLift then finds a server with room for 2 players and sends the client the details. The clients connect to that server and are thrown into a room based on some id or key or something (not sure if GameLift could generate this?).