Sharing source code of the game

At first, thank you for such release. It’s really generous from your side to do this.

Here is my question. For example, I want to create a free game using Lumberyard Engine and then publish the sources of the game itself (i.e. not including any engine code) under a non-copyleft license (e.g. MIT). As far as I know, there’s no explicit prohibition to do this in the Service Terms (57.5 prohibits only the releasing under copyleft licenses).

So, is it possible? And if it is, when should I register the project here (as described in section 57.6)?

Thank you in advance and sorry for my bad English.

Update: For comparison, UE4 permits such thing.

@hyst329

Good question. I’ve set up a meeting with our legal team so I can get clarity around this specific use-case. I’ll let you know more when I can.