Ship Lumberyard binary release with DX12 builtin support (missing CryRenderD3D12.dll)

so can ship prebuilt engine binaries with DX12 (with CryRenderD3D12.dll) so can I also test OIT for which DX12 is required right now?

thanks.

Hi @oscarbg,

Currently, you’ll need to compile the engine again for DX12 and OIT, but I’ve passed along that feedback to our teams! Thanks!