Well the engine has great lighting, and visual scripting and you should be able to get done with you did in UE4 via BP’s, though given nature of engine in Beta, I can’t say for sure.
As you can see, the community is too small for development work WHEN YOU NEED HELP, and that is my experience over many months, and as you can see your question has gone unanswered for a week- which on ue4 forums likely never would , although I"ve seen occasions where its occured there too.
Documentation could be better, but then UE4 suffers from that in some regards, and some UE4 featurs are also a bit buggy, viz : world comp- I know from experience,and getting answers on that is next to impossible. Everybody is busy, on all engines so one takes their luck, but overall I think Unity has the best answer to post ratio, given the size of community , I’m not entirey surprised,and I’m considering porting my UE4 there as a result. My feelings on LY are in thes same camp as they mean well, WHEN they respond to posts, yours and mine overlooked - not good, not whining, but those without DEEP pockets with tech knowledge NEED the help, sometimes. Maybe LY/Amazon is going through some growing pains ,who knows.
LY has alot of of promise, as at LEAST they have a working global illumination engine ( from cryengine I believe) , which UE4 does not ( for average,non rich consumer) given Unreal gave up on LPV for RTX, a tech your average Joe will not be able to afford, most likely as at least you must have a GTX 1080 I believe to handle the raytracing calls.
So its a mix as you can see.
I would prob. tell you to go ahead here, and you might have good luck depends on your tech experience but as a beginner,EY I’m not sure I can say go ahead.
I think it might be a matter of so many game engines, and bugs and too few community members for questions that may come up, like mine.
They are under no obligation to answer, obviously, but it does make ones incentive to stay and keep going and improving ones project, MUCH less enticing.