It seems like you can’t check for collision with a dynamic slice? (In ScriptCanvas at least)
Here, it always fails. Fails on check against EntityID and also fails on check against “has tag”.
(It seems like dynamic slices have a different EntityID than the base slice they were created from? If this is indeed the case, then how can we get it into SC to check against? In C++ there is a solution for this, but I am still curious…)