HI @javoire, sorry you’re having these issues. I’m checking with the team to see if they have any thoughts. It’d be interesting to see if anyone in the community has any thoughts as well.
We hope to have some updates and fixes for the Substance integration soon that may address this soon. Until the update is ready, please try removing the Height output and see if it works. I suspect what is happening is the substance importer doesn’t like either the Height or Specular outputs and I think maybe it’s the Height one.
I was having the same issue in 1.10 as @Lucian and @javoire were in their versions. For me, my normal map was preventing LY from importing the substance correctly. What worked for me: changing the Alpha Channel Content on the Normal node to Fill Alpha with Input.
I assume this worked because LY needs the gloss map in the normal map’s alpha channel and having the Alpha Channel Content set to Force Alpha To 1 might have been interfering with that.
Is this still an issue or has a patch come out to fix it.
I just hung the hat for today because I finished making a substance, took a very long time with it, and then was not able to import it into lumberyard.
Same message as reported above. If a patch hasn’t been released to fix what you’re referring to then I’ll just try removing one of those outputs.
You might also try messing with your alpha channel content in your normal node, if you have one. Changing it to Fill Alpha with Input allowed me to import.