I am testing our application in local, and it seems like i can only create 1 game session using Gamelift local.
so what i did is I run gamelift local
java -jar GameLiftLocal.jar -p 9080
run the custom gamelift server i wrote in C# and Unity
and use CLI to create game session
AWS gamelift create-game-session --endpoint-url http://localhost:9080 --maximum-player-session-count 2 --fleet-id fleet-123d
and first run, it succeed and creates the game session.
when I create another gamesession by issuing the same command above it results to
HTTP-Dispatcher - No available process.
Why is this? can we only create one Game Session in local?