There is no Ragdoll menu item in Skeleton Outliner


https://docs.aws.amazon.com/lumberyard/latest/userguide/animation-editor-creating-and-simulating-physx-ragdoll.html

From the offical doc, it says I can right click on bone item then select Ragdoll -> Add to ragdoll. But I can’t find the menu item like that.

Here is mine

I think maybe I don’t add a PhysX Ragdoll compnent to the actor.
So I create a new level, add that actor to scene, then add a PhysX Ragdoll component, finally I found no way to save it as an actor asset that can be used in Animation Editor.

@sainimu78

Do you have both the PhysX and PhysX Character gems enabled and built for your project? You will need both, and it’s also useful to have the PhysX Debug gem enabled and built as well.

For information on enabling gems see this page:

https://docs.aws.amazon.com/lumberyard/latest/userguide/gems-system-using-project-configurator.html