There is no "Ragdoll" node in the Anim Graph

According to this guide:

https://docs.aws.amazon.com/lumberyard/latest/userguide/animation-editor-creating-and-simulating-physx-ragdoll.html

A node named “Ragdoll” must exist in the Source category but there is no node with this name.

I enabled all required gems (EmotionFX/PhysX related gems).

I tried to use “Activate Ragdoll Joint” node instead, but it did not work.

Lumberyard 1.18 - VS2017

I used the ActivateRagdollJoint node and found out that it worked in the editor viewport without problems but Anim Graph still showing the t-pos of the character model.