Unity Android IL2CPP System.Configuration NotSupportedException

Hi, My game client makes NotSupportedException with android build

Work perfect on PC version and even work perfect in Editor-anroid. (Also no problem with MONO)
problem only occurs in android build - IL2CPP but must use it because of 64bit.

here is logcat

It’s Unity’s IL2CPP Problem but is there any way to solve this problem?

Any help will appreciate. Thanks!