I’m using a text editor to edit my lua scripts and pressing ctrl-g in editor to see the changes. Very frequently, the editor does not update the scripts when I change them. Maybe this works if you use the LY Lua IDE, but I don’t use that for various reasons. This might also be exacerbated by the fact that some of my scripts use require() - last time I looked into this it seemed LY was doing some funny things that prevented me from even using Lua code to re-load my required scripts.
It would be extremely nice if LY reloaded the scripts from file when you press ctrl-g. Maybe make this an option somewhere. As it is now I have to restart the editor every time I make any change to a script in order to see the effects. I’m not good enough with c++ to figure out how to make these changes in LY myself.