I was wondering what is the meshes Uvw workflow of LY. I can’t seem to figure it out by myself. I imported a mesh and assigned material but the projection is not what expected. In Unreal engine, it is done from the object proprety
hi @mac
You can use UV mapping function in Designer tools. I would suggest that you deal with UV in DCC tools so you have full control. Lumberyard would keep looking into any workflow would help customer for their job. Hope this help.