[Video Tutorial] 2020.13 - Playing & Looping Ambient Audio

Hey devs,

Part 3/6 is up, part 4 will come next Friday.

Title : Loop Ambient Audio using Wwise & Audio Triggers
Episode : 2020.13
Series : Audio & Sound
Version : BETA 1.23.1 (uploaded on 2020-05-29T07:00:00Z )
Host : @JKingpin

Key Takeaways:

  • Triggering ambient audio without Script Canvas
  • Setting audio to loop in Wwise
  • Catching Audio finished event in Script Canvas

Resources :
:green_book: Docs - Adding Audio & Sound Effects

Appreciate any feedback or suggestions. How are you guys using audio in your projects?

2 Likes

GREAT , Thank you Mr @JKingpin but It is Problems…

PLEASE FIX IT…

When we can see Lumberyard Prime (Final version not beta)??

Have none of these been addressed?

No one has been fixed bugs and there are a lot of bugs.

I’ll bump this to the dev teams again, thanks for your patience!

1 Like