It appears to be using remote debugging for some reason I do not understand. This is what I see:
Any clue as to a log file where I can see what it is hung up on?
Also a huge problem, the massive amount of executable program left running after closing them down. This also includes Asset Manager which will stay hanging around forever.
I have read the Amazon logs and in my opinion Amazon logs are not going to indicate anything.
I see that the project is setup for local Debugging. I only have one simple question for you:
WHY WHEN I CANCEL OUT DOES IT SAY THAT THE REMOTE DEBUGGER IS ACTIVE!
I have programmed Windows systems and have used VS for decades and have never had a problem like this. You guys should consider hiring me to help fix your issues.
Lumberyard is Alpha and not Beta yet.
No more attachments allowed, wonderful…
Hi @SChalice! You can find logs in your dev/cache//pc/user/log folder and there are logs that correspond to the program your running (e.g. editor.log for the editor, game.log for launcher, server.log for dedicated server, error.log for crashes)
If you can upload your log files and give more information about your setup that’d be great:
- Operating system and version
- Game project
- Steps it takes to reproduce this issue