I’m sorry I wasn’t very detailed there, what I meant tosay was enabling gem assets : The normal camera for 3rd person character,on rotation, moves far too fast and in such a non stable way, that its unusable and its not my hardware as I have no such problems on other engines- go fig
BUt, I"m almost positive that in 1.17, I waS able to add the necessary requirements ( input stuff, camera and framework gems,5 or so altogether) for a ‘camera rig’, without having to compile my project/engine.
Thats the thing, and I can’t use the engine without fixing this first, and I have a lot to test and losing time sadly 
I’m positive in 1.17 I was able to enable those gems without having to compile anything, unless that was a one time gaff by the project config or something.
This entire headache just to stop the camera rotation from going nuts on me ;)0
Any idea ?