What is new of Behavior Tree Editor in Script Canvas nodes?

Hi Amazon Lumberyard team,

I use Amazon Lumberyard since 2016 , What is new of Behavior Tree Editor with Script Canvas nodes?

I saw XML file (DummyTree.xml) :


<?xml version="1.0"?>

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I think , lumberyard team better , make a Behavior Tree Editor with Script Canvas nodes , also when I can use behavior tree at least with xml file in script canvas?


Cheers

Ahmad Karami

a computer teacher/ a solo developer/ a gameplay programmer / a debugger

someone is here know/used about AI Behavior Tree in script canvas 1.25 :question: I think for now , XML file is supporting for AI Behavior Tree :question: It is correct :question: Is it possible to implement a cover system with a behavior tree :question:

I see five nodes for AI Behavior Tree in script canvas 1.25, please give me much more information , and, I see Behavior Tree is empty , so in Starter game did not used Behavior Tree component/script canvas

Thank you :slightly_smiling_face: :rose: :pray: :pray: