Why does the rotation action not work for my grenade-fire particle? [Lumberyard 1.14]

Hi,

my grenade rotate the species moves… position and scale for fire is correct but for rotate is not correct, Why does the rotation action not work for my grenade-fire particle?

I am wrong?

I use Lumberyard 1.14 :slight_smile:

I added a new graph for set zero rotation (fire particle) but does not work!

please help me

I Solved :wink:

SetLocalRotationQuaternion Node or SetLocalRotation Node , Of course , after delay between 0.5 - 1.0 second does work ,please make this node with performance better , really ScriptCanvas is Amazing,Thank you Amazon