Windowed fullscreen mode when not in focus

Hello guys,

I am testing out the fullscreen borderless window mode using the cvar r_fullscreenwindow=1. I notice that the game reacts poorly when it doesnt have the focus, rendering stops and the game minimizes. I would expect the window to remain there and open and continue rendering as if it still had focus. Our players who have more than one monitor will very likely want to browse internet/read discord/do whatever on their second monitor while they wait for the matchmaking queue, this behaviour is an issue for us. Is there something we can change easily to fix this? Iā€™m not sure what the issue is here.

Thanks!

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Any word on this? Our game has streamer features in it, this is an issue that will impact them alot.