Your gamedev key learnings

With the launch of v1.2, I’m getting ready to dive in and start learning Lumberyard myself. I’m new to game development (as I imagine a lot of folks learning Lumberyard are!) and I’m wondering what’s the best newbie tip you have or thing you wish you knew. Thanks in advance for the advice :slight_smile:

Take your time and pick a discipline, also always, ALWAYS break down you ideas into smaller parts and build it from there