So, my objective is simple: build a spaceship that flies in space. I’ve read enough of the documentation to figure out that LY will probably do what I need to build my ship and fly it around. The one question that isn’t clear, and that is the only possible deal-breaker is gravity. I know we can do something with no gravity for “character” objects - but that isn’t what I need. This is going to be a (relatively) simple entity-based construct using the built-in object editor* and articulation anims. (Funny how the legacy stuff fits the bill just right.) Bottom line: can I build a level with zero gravity? You know, it’s in space and stuff.
- Please please please keep the object editor. I hope you’re planning on pulling it out of legacy status at some point. Not having to resort to Blender is a huge bonus for using LY. Maya and Max - not an option.