My feedback - Lumberyard 1.27
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0
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119
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January 5, 2021
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Where is Water ripple effect Component in Gem (LY 1.23)?
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15
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1093
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October 4, 2020
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Grenade Explosion Layers with Script Canvas Graph
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0
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71
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August 20, 2020
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How to add tag for My Terrain in LY 1.24?
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8
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112
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July 29, 2020
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A bug in PhysX Character Controller Component 1.23
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16
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401
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March 7, 2020
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HowTo: Execute console commands from Lua
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3
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536
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November 27, 2019
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Lesson02-LookAt for AI Simple-ScriptCanvas node base-Amazon Lumberyard 1.18
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0
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78
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April 5, 2019
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Exposing c++ bus to lua : error C2338: You should use AZ_TYPE_INFO or AZ_RTTI in your class/struct
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1
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148
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November 11, 2018
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How to register properly my custom component?
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4
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90
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November 6, 2018
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How to compile lua scripts
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5
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258
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August 26, 2018
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How to reflect sub-component (component sub data) to editor?
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1
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54
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May 24, 2018
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How to properly get/set transform (position/rotation/scale) from entity id in Lumberyard?
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15
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374
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April 22, 2018
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Lua Editor - Auto Completion
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0
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62
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April 12, 2018
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How to make C++ component appear in the editor?
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5
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133
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April 1, 2018
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Constraint Component Does Not Work
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1
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58
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February 27, 2018
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[Issue]Area and Spot light components axis Inconsistency X instead of Y like camera.
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1
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63
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February 12, 2018
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Making Components
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4
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224
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December 20, 2017
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Error on Networked Component Spawn
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3
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80
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September 4, 2017
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RequestVelocity Event Bug
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2
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47
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July 24, 2017
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How to access an arbitrary built-in component (e.g. StaticMeshComponent) from a gem's C++ code?
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2
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80
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July 24, 2017
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Custom LyShine Components causing LNK2001 error in 1.9
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1
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63
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May 1, 2017
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[Feature Request]Editor only placeolder component to track down references to the entity.
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1
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55
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March 23, 2017
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Accessing another Gem's RequestBus returns an error
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2
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70
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February 10, 2017
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[Bug]1.7 Particle component doesn't update properly on library file change.
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2
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52
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February 2, 2017
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[Feature Request]Character Physics Component Add Visual Aids to Set Collider parameters.
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1
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64
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January 30, 2017
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[Bug]LensFlare in Slice strange push behaviour.
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1
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65
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January 26, 2017
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