lua-editor

Topic Replies Activity
Lua Editor Crash 1 February 18, 2020
My Lua Editor Cannot Connecting 1 August 31, 2018
[Feature Request] Vim Keybinding Support 1 August 27, 2018
How to compile lua scripts 6 August 26, 2018
Lua Editor non- responsive often 2 August 20, 2018
Building System for my survival game 1 July 27, 2018
There Is A Bug with the lua editor and the game editor That causes it to crash. 1 June 29, 2018
Use Visual Studio as Lua Editor for Lumberyard? 1 April 19, 2018
How to fix editor not connecting to gridhub (to see it in the lua editor) 2 February 5, 2018
[Feature Request]show list of suggestions when user types self. 3 January 5, 2018
Attempt to index global 'bit32' (a nil value) 3 January 4, 2018
Classes reference no longer populating in 1.10? 4 August 31, 2017
Source code for built in lua functions? 6 June 6, 2017
Is it possible to work on Lua offline? 2 April 11, 2017
how disable lua breakpoint on warnings. 4 April 4, 2017
[1.7] Debugger not working [Win 10 x64][BUG] 10 April 2, 2017
Understanding lua sintax better 10 March 15, 2017
[Feature Request] Customizable Code Snippets. 2 March 13, 2017
Considering switching to a different scripting workflow using Haxe or MoonScript lang to build my lua scripts. 2 March 9, 2017
How to make .luac files or attach .lua files in lumberyard 1.8 3 March 6, 2017
[Suggestion]Support additional Data driven metadata in Reflected classes to get around reflection system shortcomings to give classes a standard way to be deeper integrated in present and custom tools. 2 February 10, 2017
[Suggestion]Show operator overloading in Lua Editor Class Reference. 1 February 3, 2017
[Suggestion]Add shortcut to paste the currently selected method in the reference list at cursor position. 1 February 3, 2017
My two cents about Lumberyard after a bit of evaluation and research. 15 January 24, 2017