Not only am I a champion of Visual Quality, I am that rare artist that likes to code; seeing automation as a benefit and not a chore. I love tinkering with materials and lighting; programming shaders (including PBR) in HLSL, CGFX, .FX and making VR experiences. I enjoy the creation of game content, as well as original pieces of art. I like to play games and I am a self-proclaimed bibliophile. I am continually seeking to break the mold and reform myself a.k.a. Level Up!
Find me on Linked In: https://www.linkedin.com/in/hogjonny
Interests: Digital Content Creation, Expert Level Maya User; shaders (HLSL, CGFX, .FX), content workflows and data, pipelines, textures and lighting... Python extension scripts and tools.